Nuke Basics

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Target Group

This training is aimed at compositors and 3D artists who want to be trained in a professional production environment for compositings. It is also suitable for those switching from other software such as Adobe After Effects, Apple Shake and Autodesk Combustion.


In this training you learn the technical background of the node-based compositing, the working environment of
NUKE 11 as well as practice-oriented techniques from compositing and visual effects.


  • Basics of Compositing
  • Layer-based vs. Node-based compositing
  • User-interface NUKE / NUKEX
  • Producing Node Trees
  • Node Editor
  • Generating clean scripts
  • Keyframing and Animation
  • CurveEditor
  • DopeSheet
  • Linking Paramters / Expressions
  • Color Correction / Grading
  • Mattes and masking, Rotos
  • NUKE Channel System
  • Keying (Keyer, Primatte, Keylight, Ulitmatte, IBK-Gizmo)
  • 3D Tracker / Matchmoving / Planar Tracker
  • 3D Compositing
  • Religthing
  • CG Multi-Pass Compositing
  • Deep Compositing
  • Stereoscopic Workflow
  • Groups, Gizmos & Presets
  • Python integration
  • Cooperation with different 3D software (Autodesk Maya, Cinema 4D, ...)

Note that the suggested topics are specifically tailored to the needs and desires of the customer. So you or your team get just the training you need.



Training Requests

All training contents will be adapted to your individual needs. A free analysis is the basis of a successful learning. Therefore take the chance and feel free to contact us. After a first talk on the phone, we create an individualized plan according to the goals you wish to achieve.

If you are interested in a training by pixeltrain / Helge Maus, you can reach us by phone +43.699.10669979 or email info(at) We will contact you as soon as possible for an informal talk.

Besides the training, we also provide a detailed, free advice before you buy a package, as well as consulting and project support during a production.



The Foundry NUKE 11 / NUKEX 11 is the first choice for compositing and visual effects in film and VFX. NUKE was developed as an in-house tool by Digital Domain, and in a short period of time this software has managed to convince all the major production houses of its outstanding capabilities. The very rapid development of new tools in NUKE helps professional productions to always stay on time and to increase working quickly and effectively. 

The Foundry NUKE itself is available in two versions:

The large NUKEX version offers all the powerful tools of the NUKE standard suite additionally including a 3D camera tracker, a planar tracker, a 3D particle system, Denoising, a point cloud generation, as well as a full Pixar RenderMan Pro Server support.



For learning and testing, the manufacturer offers a free PLE-version of the software, and a 15-days trial version.