Autodesk Mudbox

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TRAINING COURSE – Autodesk Mudbox 2016


Autodesk Mudbox

Target Group

This training is aimed at all 3D artists, who want to create complex surface structures and textures for their productions.

Aim

Get to know the basics of sculpting and texturing techniques in Autodesk Mudbox 2016. This training can be held for one or two days, but keep in mind: The more time available, the greater the learning success!

Content

  • User interface Autodesk Mudbox 2016
  • Working with Subdivision-Levels
  • Basics of Sculpting
  • Creating of Vector Displacement Maps
  • Creating of your own Tools
  • Working with Stencils and Masks
  • Basics of Texturing
  • Baking of Texture-Maps
  • PTEX-Workflow
  • Exchange with Autodesk Maya, ...

 

Training Requests

All training contents will be adapted to your individual needs. A free analysis is the basis of a successful learning. Therefore take the chance and feel free to contact us. After a first talk on the phone, we create an individualized plan according to the goals you wish to achieve.

If you are interested in a training by pixeltrain / Helge Maus, you can reach us by phone +43.699.10669979 or email info(at)pixeltrain.de . We will contact you as soon as possible for an informal talk.

Besides the training, we also provide a detailed, free advice before you buy a package, as well as consulting and project support during a production.

 


 Autodesk Mudbox

Autodesk Mudbox 2016 provides 3D artists a powerful and proven sculpting solution which enabels the user to create organic surfaces in an intuitive way.

With the help of a powerful built-in baking-engine details of objects can be transferred as normal or displacement maps to Autodesk Maya or other 3D applications. Disney's PTEX is fully integrated and offers a workflow in which UV assignements are not required.

In addition to that, Autodesk Mudbox 2016 offers a wide range of tools for your digital painting of surfaces and for the creation of photorealistic textures.